Once the simulation is done, open the Simulation Exporter to export the Simulation Cache and import the Crowd Shaders in your Maya scene. In our example we will use the stadium scene from the Golaem Samples. For a better understanding of the process, check the Golaem Rendering Workflow.Ĭreate your Crowd Simulation within Maya using Golaem. The figure below details the workflow of the render of Golaem simulations with V-Ray in 3ds Max. The following workflow will enable rendering Golaem simulations using the V-Ray Adv renderer.
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